In Planning stage before everything, an idea for a video game has to exist.
This is the very first part of the planning stage and the roots that every video game will grow from.
In the planning stage, the most basic questions will need to be answered, like:
- What kind of video game are we producing?
- Will it be 2D or 3D?
- What are some of the key features it must have?
- Who are its characters?
- When and where does it take place?
- Who is our target audience?
- Which platform are we building this on?
It may not seem like it, but ideating a video game is one of the hardest parts of game development. The idea a gaming studio comes up with will serve as the backbone of the entire game. It’s what sets the standard for every employee involved with building the game, but also gives publishers a high-level overview of what to expect. This brings us to the next part of development – proofing a concept